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- /* $Id: masking.h,v 1.1 1996/09/13 01:38:16 brianp Exp $ */
-
- /*
- * Mesa 3-D graphics library
- * Version: 2.0
- * Copyright (C) 1995-1996 Brian Paul
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-
- /*
- * $Log: masking.h,v $
- * Revision 1.1 1996/09/13 01:38:16 brianp
- * Initial revision
- *
- */
-
-
- #ifndef MASKING_H
- #define MASKING_H
-
-
- #include "types.h"
-
-
-
- extern void gl_IndexMask( GLcontext *ctx, GLuint mask );
-
- extern void gl_ColorMask( GLcontext *ctx, GLboolean red, GLboolean green,
- GLboolean blue, GLboolean alpha );
-
-
- /*
- * Implement glColorMask for a span of RGBA pixels.
- */
- extern void gl_mask_color_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y,
- GLubyte red[], GLubyte green[],
- GLubyte blue[], GLubyte alpha[] );
-
-
-
- /*
- * Implement glColorMask for an array of RGBA pixels.
- */
- extern void gl_mask_color_pixels( GLcontext *ctx,
- GLuint n, const GLint x[], const GLint y[],
- GLubyte red[], GLubyte green[],
- GLubyte blue[], GLubyte alpha[],
- const GLubyte mask[] );
-
-
-
- /*
- * Implement glIndexMask for a span of CI pixels.
- */
- extern void gl_mask_index_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y, GLuint index[] );
-
-
-
- /*
- * Implement glIndexMask for an array of CI pixels.
- */
- extern void gl_mask_index_pixels( GLcontext *ctx,
- GLuint n, const GLint x[], const GLint y[],
- GLuint index[], const GLubyte mask[] );
-
-
-
- #endif
-
-